The question
Where does a broadcast-and-repel rule keep traffic apart, where does it break, and why?
The flight
The first campaign explored lane grids, crossings, lattices and funnels. It varied density, speed, communication, disturbance and agility, then investigated emergency priority and ordinary traffic losses.
What happened
The close record reports 53,670 rows, 4.64 million simulated craft-hours and 127.3 million craft-km. Agility, latency and density mattered strongly. An emergency craft could be made fast, but the campaign did not establish its safe operating boundary. The loss levels and speed dependence remained unresolved.
What this does not establish
Simulation exposure is not real flight experience. The campaign did not establish a certified safe boundary. Individual later records and corrections must be read alongside this closeout.
The next question
The programme moved to city corridors, craft classes, link quality, rigidity and authority-managed tasks.
Source references for reproduction
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